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AGE3D UI Editor
Quick Start
Add Widget
Resource
Color
Properties
Layout
 

 

 
Create a flat button with icon
Create a combobox
Create a buttongroup
Create a menu
Create a treeview
 

 

 
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Color

It is possible to change the color for each color class. Changing the color of a specific color class, automatically change the color of all widgets pertaining to color class.

Menu Entry:

  • Class color: It's a combo with the list of AGE Engine color classes. The Class are:
    • WCC_BUTTON.
    • WCC_CHECK_RADIO.
    • WCC_BUTTON_ARROW.
    • WCC_INPUT_AREA.
    • WCC_MENU.
    • WCC_BAR.
    • WCC_PANEL.
    • WCC_CURSOR_SLIDER.
    • WCC_BUTTON_RESTORE.
    • WCC_BUTTON_CLOSE.
    • WCC_ARROW.
    • WCC_WINDOW_CLIENT_AREA.
    • WCC_WINDOW_BORDER.
    • WCC_TEXT.
    • WCC_ITEM.
    • WCC_SEPARATOR.
    • WCC_ICON.
    • WCC_TOOLTIP.
  •  

  • Normal, Highlighted, Disabled, Down: These are the possible states for each color class of the widgets. Click on square panel to change the color, and use the slider to choose the alpha channel.
  • Save color table (*aui) : Shows a dialog to save the color table. It's an *aui file. The .aui file format used by UI Editor is an XML file, that describes all widgets added to your project. In this case it describes only a color class. You can open this file (from memory, zip, zip file in memory, resouce) from your application with the simple AGE SDK's api.
  • Open color class (*aui) : Shows a dialog to open color table from a (*aui) file.
  • Show AGE c++ color code... : Shows the color c++ code. (AGE SDK's api).

 

 
     

 

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