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AGE3D UI Editor
Quick Start
Add Widget
Resource
Color
Properties
Layout
 

 

 
Create a flat button with icon
Create a combobox
Create a buttongroup
Create a menu
Create a treeview
 

 

 
License
 

 

 
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Quick Start with uiEditor

Right click with the mouse over the main window to start:

Menu Entry:

  • Widget: It's a combo with the list of all the widgets added to the main window. Selecting a widget from the list, it appears visible and selected.
  • Skin: It's a combo with the avaible skin of the uiEditor: GS_DEFAULT, GS_XP, GS_PLASTIQUE, GS_RAG, GS_IBRID.
  • Add Widget : It's a submenu with a complete list of widgets to add.
  • Delete Widget : Delete the selected widget with all widgets connected with it.
  • Resource : It's a submenu to manage the icon\texture.
  • File : It's a submenu to manage the project: New, Open, Save, Save as or Exit. (It's possible also drag&drop a file: *aui, *arc, into the main window).
  • Show AGE c++ declaration code...: Show the c++ code of the declaration and initialization of the widgets added to the main window. (AGE SDK's api)
  • Color : It's a submenu to manage the color of the widget, and the text color, normal, highlighted, disable and down. .
  • Preview : Launch the uiPlayer with the gui.

 

 
     

 

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